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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: BeamNG Drive Plugins 32 and 64 bit  (Read 3726 times)

zappadoc

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BeamNG Drive Plugins 32 and 64 bit
« on: January 30, 2015, 07:55:32 PM »
BeamNG Drive Plugin Engine 32/64Bit
by Zappadoc

Simulation/Game:
Name: BeamNG Drive
website: http://www.beamng.com

Notes:
Simulation with realistic, accurate, destructible and malleable physics. The API is based on OutGauge data from LFS and really poor. So, I improved the API to get more data. You need to replace the outgauge.lua file in ..\BeamNG.drive\lua\vehicle\ directory, you should have this in the header of outgauge.lua

Code: (lua)

-- outgauge version - Zappadoc Mod 2015-01-30 - updated 2017-11-29
-- 2 <= LFS Like UDP Packet; 3 = extended version of UDP packet
local OutGauge_Mode = 3


The simulation use UDP for sending data. The UDP Port can be edited using the Plugins Manager (see the screenshot) and must correspond to the OutGauge Port enter in outgauge.lua


Full Support Available
Plugin Installation:
- Select menu "Check For Update" to get the latest plugins, read this sticky post


( First Release - 2015-02-03)

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« Last Edit: November 29, 2017, 04:24:47 PM by zappadoc »
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zappadoc

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Re: BeamNG Drive Plugins 32 and 64 bit
« Reply #1 on: November 29, 2017, 02:31:43 PM »
new version of the OutGauge.lua today to be in conformity with version 0.11 of BeamNG.Drive

replace the outgauge.lua file in ..\BeamNG.drive\lua\vehicle\extensions\ directory

and go to the "OTHER..." settings to enter the UDP port see the screenshot

Cheers,
z

« Last Edit: November 29, 2017, 04:23:10 PM by zappadoc »
  • My SLI Devices List:
    All SIM Display, All EMU's, Fanatec, Logitech, Thrustmaster
No support will be provided by PM or EMAIL, PM has been disabled due to heavy spam and abuse, please post in the support boards, thanks for your understanding.