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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Codemasters F1 2016 Plugins (including XBOX ONE and PS4)  (Read 4105 times)

zappadoc

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Codemasters F1 2016 Plugins (including XBOX ONE and PS4)
« on: August 16, 2016, 06:55:45 PM »
F1 2016 Plugin Engine 32Bit and 64Bit
by Zappadoc

Simulation/Game:
Name: Codemasters F1 2016 game
website: http://www.formula1-game.com/uk/home


Plugin Installation/Update:
- for XB1 and PS4 read the Console Forum, HERE

- if you have a manager version prior to 3.4.6 you need to run the FULL INSTALLER of v3.4.6 to upgrade the SLIMax Manager Pro first

- if you have version 3.4.6 or greater select menu "Check For Update" to get the latest plugins, read this sticky post
- don't forget to activate the plugin (normally it is activated by default)


- and select the F1 2016 setup



Codemasters F1 2016 UDP Setup Installation to send telemetry data:


IMPORTANT: READ THIS FAQ TO SETUP YOUR GAME.
F1 2016 (disable native support of SLI-PRO, G27 and Fanatec to let SLIMax Mgr Pro manage them)
Apply the change below to your hardware config xml file in
..\Documents\My Games\F1 2016\hardwaresettings\ directory,


Notes: the F1 2016 use API v4a



(Updated 2017-01-21)
« Last Edit: June 22, 2017, 10:22:53 PM by zappadoc »
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